All the Time in the World To Make Bad Choices in Enter the Chronosphere Demo

Estimated read time 1 min read

It’s hard to understate how much the biggest enemy in all of gaming is time. It doesn’t matter if it’s a fast-action arcade game needing cutting-edge reflexes or a turn-based RPG, the biggest trick is always going to be time management. In an action title this is obvious, seeing as it’s your reflexes against theirs plus a knowledge that needs to be ingrained on a near-instinctual level as to how long the powerful fancy skills take to execute, but even with all the time in the world in a turn-based game it’s still a matter of dispatching the enemy in the fewest moves so they have less opportunity to inflict damage. Some games go out of their way to make this obvious, like SuperHot’s “time moves when you do” mechanic or the Mysterious Dungeon games where everyone’s turn happens simultaneously. Enter the Chronosphere is a little more Mysterious Dungeon than SuperHot, but borrows far more from the action-roguelike genre than turn-based RPG.

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